//---------------------------------------------------------------------------- // File: Matrices3D.h // Class: NA // Type: 3D Object // Author: Ken Anderson // Date: 10/18/04 // OS dependant: NA // Desc: // // Notes: // Required headers: // 1) C3DTypes.h -- Contains structures, error codes, & enumations the class // relies on. // 2) UP3D.h -- Required to access the universal pipeline. // *Please read the R-Pipeline.txt file on the usage of a // reverse pipeline in the universal pipeline. // Used during the rendering process. // 3) Banks3d.h -- Contains a list of renderbanks used by the common & renderer system. // //----------------------------------------------------------------------------